
ThingLink XR App for Pico: The Easy Way to Share Immersive Training
ThingLink XR for Pico has launched, making it even easier for any organization to share their ThingLink content as immersive and interactive VR experiences using Pico headsets.
How Traditional Training Methods Fall Short
Increasingly, traditional training methods are struggling to keep pace with the dynamic needs of learners and professionals. Conventional training approaches can lack the engagement and interactivity that employees have now come to expect from their training – and this has been shown to have a direct result on knowledge retention rates. Both classroom-based learning, and e-learning approaches that present static learning content, provide limited opportunities to practice key skills and gain understanding of new environments and processes.
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If you’d like to learn more about how your company can save resources and effectively support employees with scalable XR and impactful training, schedule a free call with our Enterprise Executive.
The Next Generation of Learning With ThingLink XR
The latest generation of easy-to-use and easy-to-share Virtual Reality (VR), Augmented Reality (AR) and Extended Reality (XR) technologies offer transformative solutions to these training challenges. By placing learners in interactive, immersive learning environments, these technologies enhance engagement, facilitate experiential learning, and improve knowledge retention.
The new ThingLink XR App for Pico headsets exemplifies this new user-friendly approach, enabling organizations to distribute their immersive learning content quickly and easily. Learners can explore all types of ThingLink media projects: that includes 360° images and tours, 360° videos, 2D images and videos, 3D models, and scenarios created in ThingLink Scenario Builder.
Within the XR App for Pico you can add all the usual ThingLink tag types into your media projects – such as text and media tags, transit tags and embed tags. This last type of tag allows learners to interact with third-party content such as YouTube videos and web pages.
The ability to so easily create, combine and share such a wide range of interactive content is unique to ThingLink and is one of the reasons why learning and development specialists choose it for creating immersive learning experiences across a wide range of industries such as manufacturing, energy and utilities, defence, aviation, construction, and retail.
What Can the XR App be Used For?
The ThingLink XR App has infinite uses for employee training. Whether it’s onboarding new starters, upskilling current staff, or providing detailed walkthroughs of complex processes or new environments, the app facilitates a hands-on learning approach that can be tailored to any organization’s training needs.
Scalable Solutions with XR Training
Implementing VR training solutions like ThingLink XR can lead to significant cost savings. By reducing the need for physical training materials, specialized venues and in-person sessions, organizations can allocate resources more efficiently. The app’s ability to provide measurable analytics via the organization allows trainers to assess learner engagement and comprehension, ensuring that training objectives are being met. For example it’s easy to track which interactive hotspots have been opened, which route a learner has taken, and whether they have completed an individual module.
ThingLink’s Powerful Multi-Platform Versatility
One of the standout features of ThingLink is its cross-platform compatibility. Beyond Pico headsets, ThingLink is also accessible via Meta Quest devices and many other VR headsets. However the true versatility of ThingLink comes from the ability to share the same content seamlessly across any platform – from smartphones to large scale shared immersive spaces.
This flexibility to access content on an unparalleled range of devices promotes inclusivity and adaptability in training programs. It also means that ThingLink XR training is incredibly scaleable, an invaluable benefit for organizations who want to introduce and invest in XR training gradually as their business and training needs grow.
From a content creation perspective, ThingLink’s flexibility has the obvious advantage that costs and timescales are much lower, both when training is originally created, and when it requires updating. Update your content easily from your ThingLink account, and your training materials will update automatically wherever they’re shared, whether by link, landing page or as embedded content.
How to Install the ThingLink XR App for Pico
The app is currently available on Pico Neo 3 and Pico Neo 4. Download the app via the Pico Store – simply open the ‘Store’ app, search for ThingLink XR, and select ‘GET’. It’s also straightforward to install the app via mobile device management (MDM) platforms, such as ArborXR. If the platform you use requires an APK file, please submit a support request here.
Once installed, you can launch the app from your library. For more detailed instructions on app controls, functionality and viewing content, please visit our helpful XR for Pico Support page.
Ready to transform your organization’s training? ThingLink XR for Pico is your solution to creating hands-on, immersive training content that will engage and inspire your learners!
Further reading on ThingLink XR training solutions


Book a free consultation
If you’d like to learn more about how your company can save resources and effectively support employees with scalable XR and impactful training, schedule a free call with our Enterprise Executive.